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Video Games: GameLab UNIL-EPFL

Apr 29, 20237:00 AM - 4:00 PM

STCC - niveau Garden, halls 3 & 4


GameLab's research focuses on video games, from their conception through their conservation. You will be able to discover three games at this stand: the first was created by the GameLab for schools in the canton of Vaud, and the other two by students as part of the Humanities and Social Sciences (SHS) course on “Video games and gamification”. Lausanne 1830: Register Stories This video game highlights the digitized archives of the Lausanne Time Machine initiative. Visit the Place de la Palud, the mills in the Flon valley or a brasserie on rue Chaucrau on your mission to complete the town records. The places and people are adapted from historical facts taken from archival documents or the press. Designed in collaboration by students, scientists and a Vaud video game development studio. Design: Andrew Dobis, Sarah Jallon and Saara Jones. Montreux Jazz Odyssey An "escape game" offering a stroll through the virtual archives of the famous festival in order to reconstruct musical sequences and just to explore this immense set of cultural heritage. Design: Caroline Duplain, Raphaël Mudry, Valentin Mudry and Léo Wolff. Perspectio A puzzle-platform in which perspective is explored through 2D and 3D views. Different types of perspectives can change our perception of the world. Design: Maryam Laguecir, Octavio Profeta, Mohammadmahdi Olia and Cindy Tang.

Activity Type

Game (treasure hunt, quiz. escape game...)

Target audience

Children (4-6 years)
Children (7-10 years)
Children (11-13 years)
Young people (14-16 ans)



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